A tabletop RPG battle map mid-encounter with dice and miniatures
ROLL · LOG · REMEMBER
1,284
campaigns logged
61k
battles recorded
A field journal for tabletop & RPG battles

MysticBattleJournal.blog

Log every crit, boss phase and party wipe. The battle journal Melbourne's tabletop crews trust to remember what really happened at the table.

Kaia Renwick's original battle notebook open on a table
Founder note

Why I started keeping the journal

It started with an argument. Our Thursday group had just downed a lich after three sessions, and nobody could agree on who landed the killing blow. We had scraps of paper, a half-dead battery on the initiative app, and a rogue who swore she rolled a natural 20. That night I opened a notebook and started writing everything down — every round, every save, every dumb table quote.

Two years later that notebook became MysticBattleJournal.blog. It is a home for the encounters we never want to forget: the round-by-round logs, the boss phase trackers, the loot ledgers and the campaign recaps that turn a messy night of dice into a story you can actually reread.

We built it in a share-house in Fitzroy, tested it with real groups across Melbourne, and we still run our own campaign every Thursday. If you have ever finished a session and thought "we have to remember this one" — this is for you.

Kaia Renwick

Founder & Dungeon Master · Fitzroy, Melbourne

Compare

Every plan, side by side

The same journal, scaled to your table. Here is exactly what each tier unlocks.

CompareScoutAdventurerGuild Master
Active campaigns15Unlimited
Round-by-round battle logsIncludedIncludedIncluded
Boss phase & legendary action trackerNot includedIncludedIncluded
Shared party loot ledgerNot includedIncludedIncluded
Auto session recapsNot includedIncludedIncluded
Dice roll history & crit statsLast 20FullFull
Player seats per campaign48Unlimited
Export to PDF & MarkdownNot includedIncludedIncluded
Custom homebrew stat blocksNot includedNot includedIncluded
Priority Melbourne supportNot includedNot includedIncluded
Reviews

What the table says

4.8out of 5

based on 1,284 journals kept

Rating breakdown

5 stars82%
4 stars12%
3 stars4%
2 stars1%
1 stars1%
We stopped arguing about what happened last week. I read the recap out loud, everyone remembers, and we roll initiative five minutes faster. The boss phase tracker alone saved our final fight.
Marcus T. · Carlton, VIC · March 2026
As a first-time DM the loot ledger took a huge weight off. No more spreadsheets, no more "wait who has the wand?". My players actually check the journal between sessions now.
Priya S. · Brunswick, VIC · February 2026
I run two campaigns and play in a third. Being able to flip between journals and pull up a two-year-old fight in seconds is genuinely magic. Worth every dollar on the Guild Master plan.
Daniel W. · South Yarra, VIC · January 2026
The crit stats page is a running joke in our group — turns out our paladin really is cursed. Little touches like that make people want to keep logging.
Aisha R. · Footscray, VIC · December 2025
Pricing

Pick your party size

Start free, upgrade when your table grows. Prices in AUD, cancel anytime.

MonthlyAnnualSave ~20%

Scout

For a solo DM keeping one campaign honest.

$0

  • 1 active campaign
  • Round-by-round battle logs
  • Dice history (last 20 rolls)
  • 4 player seats
Start free
Most popular

Adventurer

For the regular Thursday-night group.

$9/mo

  • 5 active campaigns
  • Boss phase & loot tracking
  • Auto session recaps
  • PDF & Markdown export
  • 8 player seats
Choose Adventurer

Guild Master

For clubs and DMs running multiple tables.

$19/mo

  • Unlimited campaigns & seats
  • Custom homebrew stat blocks
  • Full dice & crit analytics
  • Priority Melbourne support
Choose Guild Master
Contact

Roll for initiative

Question about a plan, a bug in a battle log, or want us to run a demo for your club? Drop us a line — we read every message from the Little Collins Street desk.

Studio116 Little Collins Street, Melbourne VIC 3000
HoursMon–Fri, 10am–6pm AEST